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Tilt device back and forth to move the smilies through the holes in each floor to pass through the exit at the bottom of the screen. Prevent balls from exiting by maneuvering the brick walls, and activate bridges and magnets to trap or block the them from passage. Don’t get JAMMED!

Brick Walls

Touch and slide the walls back and forth to “block in” balls while allowing smilies to pass by.

Bridges

Use bridges to prevent objects from falling through holes in the floor and pass over them. To turn a brick wall into a bridge (activate a bridge), slide a brick wall underneath a hole and release. To deactivate a bridge, slide it out from under the hole.

Magnets

Use magnets to hold, slow down, or speed up objects on the same floor. To turn a brick wall into a magnet (activate a magnet), place a brick wall next to an object and swipe from the wall over the object. To deactivate the magnet, repeat the action. Any object on the magnetized side of the magnet will be affected.

Tip: To speed up a smily so it falls through a hole in front of a ball on a lower floor, activate a magnet and then quickly slide the magnet to the opposite end of the floor. Then tilt, and the smily will move faster than the ball below it.

Getting Jammed

If objects align on a floor in which the hole is blocked and no objects can fall to the floor below, that floor is jammed. All objects on that floor will be terminated, and you will lose points.

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